Is Telekinesis Worth It In Divinity: Original Sin? An In-Depth Analysis
Telekinesis is one of the most intriguing skills in Divinity: Original Sin. But is investing points into this ability actually worthwhile? In this comprehensive guide, we’ll analyze the pros and cons of Telekinesis to help you decide if it’s worth taking.
If you’re short on time, here’s a quick answer: Telekinesis can be extremely useful for tactical positioning and setting up combos, but it scales poorly in the late game. It’s a good supplementary skill, but shouldn’t be a primary focus.
What Telekinesis Does in Divinity: Original Sin
Telekinesis is a powerful skill in Divinity: Original Sin that allows players to manipulate objects from a distance. With this ability, characters can interact with various items in the game world, including containers, weapons, and even corpses.
But what exactly does telekinesis do and is it worth investing in? Let’s take an in-depth look.
Interacting with Containers
One of the main uses of telekinesis is to interact with containers. Instead of physically going up to a chest or a barrel to loot its contents, a character with telekinesis can simply use the skill to move the item closer to them.
This can save a considerable amount of time, especially when looting multiple containers in a single area. Additionally, some containers may be hidden or placed in hard-to-reach areas, making telekinesis an invaluable tool for accessing valuable loot.
Manipulating Weapons and Objects
Telekinesis also allows players to manipulate weapons and objects in the game world. For example, if an enemy is standing next to a pile of explosives, a character with telekinesis can use the skill to move the explosives closer to the enemy, causing them to take damage.
This can be a strategic way to gain an advantage in combat, especially when dealing with tough enemies or large groups of foes. Additionally, telekinesis can be used to move objects like crates or barrels to create barriers or provide cover during battles.
Examining Corpses and Environmental Elements
In addition to interacting with containers and objects, telekinesis can also be used to examine corpses and environmental elements. By using the skill on a corpse, players can gather valuable information about the deceased, such as their cause of death or any items they may be carrying.
This can be crucial for solving quests or uncovering hidden secrets. Furthermore, telekinesis can be used to interact with environmental elements, such as pulling levers or triggering traps from a safe distance.
Overall, telekinesis is a versatile skill in Divinity: Original Sin that offers players a wide range of options for interacting with the game world. Whether it’s looting containers, manipulating objects, or examining corpses, telekinesis can be a valuable asset in your arsenal.
So, is it worth investing in? Absolutely! The benefits and strategic advantages it provides make it a skill well worth considering for any character build in the game.
The Benefits and Use Cases of Telekinesis
Telekinesis is a unique skill in the world of Divinity: Original Sin that allows players to manipulate objects and interact with the environment in a whole new way. While it may not be the most flashy or combat-focused ability, telekinesis offers a range of benefits and use cases that can greatly enhance your gameplay experience.
Exploration and Environmental Interaction
One of the main benefits of telekinesis is its ability to enhance exploration and environmental interaction. With this skill, players can move objects from a distance, allowing them to access new areas, reach hidden treasures, or even create makeshift bridges across gaps.
This opens up a whole new level of exploration in the game, rewarding players who take the time to develop their telekinesis skill.
Additionally, telekinesis can be used to interact with environmental objects in creative and strategic ways. For example, players can use telekinesis to throw explosive barrels at enemies from a safe distance, manipulate traps to their advantage, or even rearrange the battlefield to gain a tactical advantage.
The possibilities are endless, and mastering telekinesis can greatly enhance your ability to navigate and manipulate the world around you.
Inventory Management and Looting
Another practical use of telekinesis is in inventory management and looting. With this skill, players can pick up items that are out of reach or otherwise inaccessible, making it easier to collect loot from hard-to-reach places.
This can save time and effort, especially when dealing with large quantities of items or when trying to retrieve valuable loot from dangerous areas.
Telekinesis can also be used to move items between characters, allowing for more efficient item management within your party. For example, if one character has a full inventory while another has space available, telekinesis can be used to transfer items between them without the need for constant back-and-forth trips.
This can streamline your gameplay and make inventory management less of a hassle.
Combat Support and Strategy
While telekinesis may not be a direct combat skill, it can still be incredibly useful in combat situations. Players can use telekinesis to manipulate the battlefield and gain a strategic advantage over their enemies.
For example, you can use telekinesis to move enemies into hazardous areas or throw objects at them to deal damage. This can be particularly effective when combined with other skills or abilities, allowing for creative and devastating combat strategies.
Furthermore, telekinesis can be used to support your party members in combat. You can use it to heal or buff allies by moving restorative objects closer to them, or to remove harmful effects by manipulating debuffing objects.
This adds another layer of depth and strategy to combat encounters, giving players more options for overcoming challenges.
The Downsides and Limitations of Telekinesis
While telekinesis may seem like an incredibly powerful ability in Divinity: Original Sin, it does come with its fair share of downsides and limitations. Understanding these limitations is crucial in order to determine whether telekinesis is worth investing in for your character.
1. Limited Range
One of the main limitations of telekinesis is its limited range. In the game, your character can only manipulate objects within a certain distance. This means that you won’t be able to use telekinesis to interact with objects that are too far away.
This limitation can be frustrating, especially in situations where you need to move an object that is just out of reach.
2. Limited Weight Capacity
Telekinesis also has a weight limit, which restricts the size and weight of the objects you can manipulate. The heavier an object is, the more telekinesis points you will need to move it. This limitation can be particularly frustrating when you encounter larger objects that you want to manipulate but are unable to due to their weight.
3. High Action Point Cost
Using telekinesis in Divinity: Original Sin requires a significant amount of action points. This means that using telekinesis frequently can quickly drain your character’s action point pool, limiting their ability to perform other actions in combat.
It’s important to consider whether the benefits of telekinesis outweigh the cost in terms of action points.
4. Limited Utility in Combat
While telekinesis can be useful in certain combat situations, its utility is limited compared to other abilities. It can be used to manipulate objects to create obstacles or to throw objects at enemies, but its effectiveness in dealing damage is generally lower than other offensive abilities.
Additionally, telekinesis cannot be used to directly attack enemies, further limiting its usefulness in combat.
5. Skill Point Investment
Investing in telekinesis requires allocating skill points, which could be used to improve other abilities or attributes of your character. It’s important to consider whether the benefits of telekinesis outweigh the potential benefits of investing those skill points elsewhere.
Additionally, if you have multiple characters in your party, you will need to decide which character should invest in telekinesis, further limiting its overall utility.
Ideal Character Builds and Party Setups for Telekinesis
Telekinesis is a versatile skill in Divinity: Original Sin that allows characters to manipulate objects and enemies from a distance. It can be a valuable asset in combat, as well as a useful tool for solving puzzles and exploring the game world.
To make the most of this skill, it’s important to consider the ideal character builds and party setups that can maximize the effectiveness of telekinesis.
Character Builds
When creating a character with telekinesis, there are a few key attributes and abilities to focus on. Intelligence is crucial, as it directly affects the damage dealt by telekinetic attacks. Investing points in the Aerothurge skill tree can also be beneficial, as it enhances telekinetic abilities and provides additional utility spells.
Additionally, the Loremaster ability can be useful for identifying objects and enemies to manipulate with telekinesis.
Another important consideration is the character’s equipment. Look for items that boost Intelligence and provide bonuses to telekinesis. Rings, amulets, and armor pieces with these attributes can greatly enhance the effectiveness of telekinetic attacks.
Party Setups
Building a well-rounded party that complements a character with telekinesis is crucial for success. Here are a few party setups to consider:
- The Mage Squad: Pairing a telekinesis-focused character with other mages specializing in different elemental spells can create a devastating combination. Coordinate your attacks to exploit elemental weaknesses and control the battlefield.
- The Support Team: Telekinesis can be a valuable support skill, allowing characters to move allies out of harm’s way or position them strategically. Combine a telekinesis character with healers and buffers to create an unstoppable support team.
- The Rogue and Telekinesis Combo: Telekinesis can also be used creatively in combination with a rogue character. Manipulate objects to create distractions or set up traps, giving your rogue the opportunity to strike from the shadows.
Remember, the key to success in Divinity: Original Sin is experimentation and finding what works best for your playstyle. Don’t be afraid to try different character builds and party setups to fully explore the potential of telekinesis. Good luck!
Viable Alternatives to Telekinesis
While Telekinesis is a useful skill in Divinity: Original Sin, it is not the only way to interact with the environment and manipulate objects. In fact, there are several viable alternatives that players can consider depending on their playstyle and preferences.
Let’s explore some of these alternatives:
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It’s important to note that the effectiveness of these alternatives may vary depending on the specific situation and the player’s skill set. Experimenting with different approaches can lead to exciting and unexpected outcomes in Divinity: Original Sin.
Conclusion
Overall, Telekinesis can be extremely handy in the first half of Divinity: Original Sin for positioning and combos. But it falls off later in the game, so it shouldn’t be a primary focus. Use it to supplement other skills, and you’ll get excellent utility without over-investing.
With the right party and strategy, Telekinesis can take your gameplay to the next level.