As the heavy hitters on the battlefield, the SPARK mechanized units in XCOM 2 can wield some seriously powerful weapons. With the right armaments, these robots can mow down even the toughest alien adversaries.
If you’re short on time, here’s a quick answer to what are the best SPARK weapons in XCOM 2: The Railgun and Blaster Launcher are top-tier heavy weapons for SPARKs, while the Vektor Rifle provides an accurate primary weapon.
In this comprehensive guide, we’ll take a deep dive into the various SPARK weapon options, examining their stats, mechanics and ideal use cases to help you equip your SPARKs for maximum combat effectiveness.
SPARK Primary Weapons
When it comes to outfitting your SPARK unit in XCOM 2, choosing the right primary weapon is crucial. These weapons can greatly enhance the SPARK’s combat effectiveness and provide unique abilities on the battlefield.
In this guide, we will take a closer look at two primary weapons available for SPARKs: the Vektor Rifle and the Zap Gun.
Vektor Rifle Stats and Analysis
The Vektor Rifle is a versatile weapon that offers a good balance between range, damage, and accuracy. With its semi-automatic firing mode, the Vektor Rifle allows the SPARK to engage enemies at medium to long distances with precision.
Its high base damage makes it particularly effective against heavily armored foes.
Additionally, the Vektor Rifle has an integrated scope that provides a bonus to aim, further improving the SPARK’s accuracy. This can be especially useful when facing enemies with high evasion or when attempting to land critical hits.
One drawback of the Vektor Rifle is its limited ammo capacity. The SPARK will need to be mindful of its ammunition usage during extended engagements. However, there are upgrades available that can increase the magazine size and mitigate this issue.
Zap Gun Stats and Analysis
The Zap Gun is a unique energy weapon that offers a different approach to combat for SPARK units. It excels at dealing electrical damage, making it particularly effective against robotic enemies and those vulnerable to electric attacks.
With its automatic firing mode, the Zap Gun allows the SPARK to unleash a barrage of electricity, hitting multiple enemies in a single turn. This can be especially useful when facing groups of enemies or when trying to disable robotic foes.
One of the key advantages of the Zap Gun is its ability to chain lightning between targets. This means that if the initial target is close to other enemies, they will also receive damage. This can result in devastating chain reactions, taking out multiple enemies in a single attack.
However, the Zap Gun’s range is limited compared to the Vektor Rifle, and it may struggle to hit enemies at longer distances. It is important to position the SPARK unit strategically to maximize the effectiveness of the Zap Gun.
Are Primary Weapons Necessary for SPARKs?
While primary weapons can significantly enhance a SPARK’s combat capabilities, they are not absolutely necessary. The SPARK is a formidable unit even without a primary weapon, relying on its built-in abilities and secondary weapons to deal damage.
However, equipping a primary weapon can provide the SPARK with additional firepower and versatility, allowing it to adapt to different combat situations. The choice between the Vektor Rifle and the Zap Gun will ultimately depend on the player’s preferred playstyle and the types of enemies they expect to encounter.
It is worth noting that the Vektor Rifle and the Zap Gun can both be upgraded as the game progresses, further enhancing their effectiveness. These upgrades can be researched and manufactured in the Avenger, providing players with the opportunity to tailor their SPARK units to their specific needs.
So, whether you prefer the precision and versatility of the Vektor Rifle or the electrical power of the Zap Gun, be sure to equip your SPARKs with a primary weapon to maximize their combat potential on the battlefield!
SPARK Heavy Weapons
Railgun Stats and Analysis
The Railgun is a powerful heavy weapon that can be equipped by SPARK units in XCOM 2. It offers long-range capabilities and high damage output, making it a formidable choice for taking down tough enemies.
The Railgun has a high accuracy rating, allowing SPARK units to reliably hit their targets from a distance. Additionally, its armor-piercing rounds make it effective against heavily armored foes.
According to XCOM Fandom, the Railgun has a base damage of 7-11 and a critical hit chance of 10%. It also has a 25% chance to shred 1 armor, further enhancing its effectiveness against armored enemies.
With its long range and impressive damage potential, the Railgun is a popular choice among players who prefer a more tactical approach.
Blaster Launcher Stats and Analysis
The Blaster Launcher is another heavy weapon option for SPARK units in XCOM 2. This weapon fires explosive projectiles that deal area-of-effect damage, making it ideal for taking out groups of enemies or destroying cover.
The Blaster Launcher has a shorter range compared to the Railgun, but its ability to deal massive damage to multiple targets compensates for this limitation.
According to IGN, the Blaster Launcher has a base damage of 9-14 and a critical hit chance of 10%. It also has a 50% chance to shred 2 armor, making it highly effective against heavily armored foes. The Blaster Launcher’s area-of-effect damage can turn the tide of battle in your favor, especially when facing multiple enemies or tight groups.
Hellweave Cannon Stats and Analysis
The Hellweave Cannon is a unique heavy weapon that provides both offensive and defensive capabilities to SPARK units. This weapon fires incendiary rounds that deal damage over time to enemies, while also providing a defensive buff to the SPARK unit.
The Hellweave Cannon is particularly effective against enemies vulnerable to fire damage and can be a great tool for controlling the battlefield.
According to PC Gamer, the Hellweave Cannon has a base damage of 5-8 and a critical hit chance of 10%. It also has a 50% chance to ignite enemies, causing them to take additional damage over time. Additionally, the Hellweave Cannon provides a defensive buff to the SPARK unit, reducing incoming damage by 1 for each shot fired.
This makes it a versatile choice for players who want a balance between offense and defense.
Which Heavy Weapon is Best for SPARKs?
Choosing the best heavy weapon for your SPARK units ultimately depends on your playstyle and the situation at hand. The Railgun excels at long-range engagements and dealing with heavily armored enemies, making it a solid choice for players who prioritize precision and tactical positioning.
The Blaster Launcher, on the other hand, is an excellent option for clearing groups of enemies or destroying cover, making it a great choice for players who prefer a more aggressive playstyle.
Meanwhile, the Hellweave Cannon offers a unique combination of offense and defense, making it a versatile choice for players who want a more balanced approach. Its ability to deal damage over time and provide a defensive buff can give you an edge in battles where control and survivability are key.
In the end, it’s important to experiment with different heavy weapons and find the one that suits your preferred playstyle and complements your overall strategy in XCOM 2.
Customizing SPARK Weapons and Upgrades
When it comes to customizing SPARK weapons and upgrades in XCOM 2, there are several options available to enhance their performance on the battlefield. By equipping your SPARK units with the right upgrades, you can greatly increase their effectiveness and versatility in combat.
Expanded Magazines for Increased Ammo
One of the first upgrades you should consider for your SPARK weapons is the expanded magazines. These modifications allow your SPARK units to carry more ammunition, ensuring they can sustain firefights for longer periods without the need to reload.
With increased ammo capacity, your SPARK units can unleash a continuous barrage of firepower, making them even more formidable on the battlefield.
Superior Repeaters for Guaranteed Damage
Another valuable upgrade for SPARK weapons is the superior repeater. This attachment provides a chance for your SPARK units to instantly kill an enemy with a single shot, regardless of their remaining health.
The superior repeater can turn the tide of battle in your favor, as it offers a chance to eliminate high-value targets or heavily armored enemies with ease. Just imagine the satisfaction of watching an enemy fall with a single, well-placed shot from your SPARK unit!
Laser Sights for Aim Boosts
To further improve the accuracy of your SPARK units, consider equipping them with laser sights. These attachments provide a significant aim boost, increasing the likelihood of hitting enemy targets. With laser sights, your SPARK units become even more reliable marksmen, ensuring that their shots hit their mark more often.
This upgrade can be particularly useful when facing enemies with high evasion or when precision is crucial for mission success.
Other Useful SPARK Upgrades
In addition to the aforementioned upgrades, there are other useful enhancements you can apply to your SPARK weapons. These include recoil stabilizers to reduce weapon kickback, hair triggers for increased fire rate, and autoloader modules for faster reload times.
Each of these upgrades can further enhance the performance of your SPARK units, making them an indispensable asset in your fight against the alien threat.
For more information on XCOM 2 and SPARK weapons customization, you can visit the official XCOM website at https://www.xcom.com. Explore the various customization options available and experiment with different upgrades to find the perfect loadout for your SPARK units.
Remember, a well-equipped SPARK unit can make all the difference in the heat of battle!
Ideal SPARK Loadouts and Uses
When it comes to equipping your SPARK unit in XCOM 2, it’s important to consider the different loadout options available. Each loadout is designed for specific purposes and can greatly improve the effectiveness of your SPARK in combat. Here are some ideal loadouts and their recommended uses:
The Anti-Organic loadout is perfect for taking down enemy units with organic composition, such as Advent soldiers and aliens. This loadout typically includes weapons and upgrades that deal extra damage to organic targets.
Weapons like the Flamethrower and Acid Projector are great choices for this loadout, as they can inflict additional damage over time. Pair these weapons with upgrades that increase critical hit chances or add armor-piercing capabilities to maximize their effectiveness against organic enemies.
For dealing with mechanized threats like Sectopods and MECs, the Anti-Mechanized loadout is your go-to choice. This loadout focuses on equipping your SPARK with weapons and upgrades that can disable or destroy enemy mechanical units.
Weapons like the Shredder Gun and EMP Launcher are excellent additions to this loadout, as they can strip away enemy armor and disable mechanical units temporarily. Upgrades that increase damage against robotic enemies and provide additional armor penetration are highly recommended for this loadout.
Generalist SPARK Loadout
If you prefer a more versatile loadout that can handle a variety of enemy types, the Generalist loadout is the way to go. This loadout aims to provide a balanced mix of offensive and defensive capabilities.
Weapons like the Autocannon and Rocket Launcher offer solid damage output, while upgrades like the Integrated Cooling System can help your SPARK stay in the fight longer. Additionally, consider equipping your SPARK with utility items like the Battle Scanner or Medikit to provide additional support to your squad.
Support SPARK Loadout
If you’re looking for a loadout that focuses on providing support to your squad, the Support loadout is a great choice. This loadout prioritizes healing and buffing capabilities, allowing your SPARK to keep your soldiers in top shape during intense battles.
Weapons like the Restorative Mist and Gremlin Healer are essential additions to this loadout, as they can heal nearby allies and remove negative status effects. Consider equipping your SPARK with upgrades that enhance its ability to provide support, such as increased healing range or improved ability cooldowns.
Remember, these loadouts are just suggestions, and you can always customize your SPARK’s loadout based on your playstyle and mission requirements. Experiment with different combinations to find the loadout that works best for you. Happy hunting, Commander!
SPARK vs MEC Trooper Weapon Comparison
When it comes to the battle between SPARKs and MEC Troopers, the choice of weapons plays a crucial role. Let’s take a closer look at the unique weapons available to SPARKs, the shared weapons with MEC Troopers, and determine which faction has the better guns overall.
Unique SPARK Weapons
SPARKs, being robotic units, have access to a range of unique weapons designed specifically for their capabilities. One of the most notable weapons is the “Blaster Launcher,” a powerful explosive weapon that can devastate multiple enemies with a single shot.
Additionally, SPARKs can equip the “Shredder Gun,” which is highly effective against heavily armored targets, making them an excellent choice for taking down mechanical foes.
Another unique weapon in the SPARK arsenal is the “Punchy Fist,” a melee weapon that allows SPARKs to engage enemies in close combat. While not as powerful as some of the other weapons, the Punchy Fist can be a useful tool for finishing off weakened enemies or delivering a stunning blow to an unsuspecting foe.
Shared MEC Weapons
MEC Troopers, on the other hand, have access to a range of weapons that are shared with other soldier classes. These weapons include the standard assault rifle, shotgun, sniper rifle, and heavy weapon options.
While MEC Troopers lack the unique weapons of SPARKs, they make up for it with their versatility and ability to adapt to different combat situations.
The shared weapons allow MEC Troopers to fulfill various roles on the battlefield. For example, the assault rifle provides a balanced option for engaging enemies at medium range, while the shotgun excels in close-quarters combat.
The sniper rifle, as the name suggests, is perfect for long-range engagements, and the heavy weapon options offer devastating firepower to clear out groups of enemies.
Which Faction Has Better Guns Overall?
When it comes to determining which faction has superior weapons, it ultimately depends on the player’s playstyle and preference. SPARKs offer unique weapons that can deal massive damage and provide specialized utility in certain situations.
On the other hand, MEC Troopers have access to a wide range of shared weapons, allowing them to adapt to different combat scenarios.
It is important to note that both factions have their strengths and weaknesses, and the choice between SPARKs and MEC Troopers should be based on the overall strategy and composition of the player’s squad.
Experimenting with different weapon loadouts and considering the strengths and weaknesses of each faction can lead to a more effective and enjoyable gameplay experience.
For more in-depth analysis and strategies on XCOM 2 weapons and units, you can visit https://www.xcom.com/ for official information and insights from the developers themselves.
SPARKs bring formidable firepower to XCOM 2 missions, and selecting the right mix of primary and heavy weapons is crucial for dominating the alien forces. The Railgun, Blaster Launcher and Vektor Rifle form a potent armaments trio, while tactical upgrades like Expanded Mags enhance the SPARK’s offensive capabilities.
By customizing SPARK weaponry for specific battlefield roles and threats, commanders can get the most out of their robotic soldiers. While expensive to initially build, a well-armed SPARK is an invaluable asset that can turn the tide of battle in XCOM’s favor.